There’s an app for every art occasion, from buying and viewing to creating art work itself.
There are over 900,000 smartphone applications available, from exercise aids to sleep aids. So what is an artist to do when faced with this uptick in technology? There’s an app for every art practice, apparently.
When the iPhone first came out in 2007 it truly revolutionised how people communicated, according to IT PRO‘s brief history of Apple’s device. Part of this revolution was the shift from mere handheld telephones to the incorporation of special applications, or ‘apps’. Apps, third-party applications downloaded to a smartphone, contain audio, text and image, and range in subject matter including games, maps, dictionaries, productivity and social-network programmes. Apple’s app store launched in 2008 and as of 2013 offered over 900,000 apps, according to an online report published in USA Today.
In the field of visual arts, apps are changing the way arts practitioners view, buy and even create art.
Paint and Sketch Tools allow artists to draw, paint, colour, design and sketch. There are numerous painting/drawing apps, but here are just a few:
ColorSchemer by CHROMAom is a digital colour wheel that creates palettes from photos.
Autodesk SketchBook Pro is a professional-grade paint and drawing app with over 100 presets in its brush library.
Webr allows you to build websites and blogs, plus publish them immediately onto the web.
Art Museum Collections. Many art museums offer audio, visual and text tours of current exhibitions and their permanent collections. Many museum apps also provide in-depth details about various art works.
Guggenheim Museum in New York provides video and audio tours, detailed information on over 1,200 works in the collection, as well as specially-designed tours for both the visually and hearing-impaired.
Musée du Louvre‘s app contains over 500 images, which can be enlarged to see the painterly detail in works such as the Mona Lisa, and includes encyclopaedic data about the artworks.
Art Exhibitions. There are apps to cover museum art exhibitions. The following app is unique in its coverage of the Venice Biennale.
Ideological Guide to the Venice Biennale, written by artists, philosophers, and critics, provides information on the “political, economic, and ideological framework of all national pavilions of the 2013 Venice Biennale” according to the app’s site.
Art Commerce. Apps can also be used for buying and selling art.
ARTtwo50 is a US-based company that sells original works from emerging artists for only USD250 via its app. It includes free shipping but is only available in the US.
Art Information. GPS can provide users with useful, detailed info.
iMuseum is a web tracker that searches for the nearest museums to the user via GPS. It includes addresses, directions and maps, plus exhibition info, making this a useful travel tool.
Business of Art. Not only do artists need to create artwork, they also need to attend to the professional side, such as creating business cards and tracking billable hours.
Mdot allows you to create an online business card.
Get Harvest lets you track your time on various projects. Good tool for freelancers who record their billable hours.
Have we missed an art app? Please add your app suggestions in the comments below.
- Online art auction houses get physical: Is Internet model failing? – April 2011 – we explain how physical exhibition spaces are used by online auction companies
- Art education on the go: Point smartphone at sculpture for story – April 2011 – explore the object-recognition apps currently (and nearly) available
- Online VIP Art Fair disappoints: Is damage fatal? – February 2011 – guest writer Pippa Dennis on slow connections, gallery refunds and young collectors
- Will Youtube become a new platform for video art? Guggenheim experiments – July 2010 – Youtube and Guggenheim join forces to promote a huge collection of experimental video works
- Krishen Khanna traces evolution of Indian modern art: innovative interview technology used – April 2010 – new interactive podcast technology an initiative to emulate by both for-profits and non-profits
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